11-23-2017, 09:23 PM
(11-23-2017, 12:17 PM)Oscar92player Wrote: So, the Vita version uses almost the same files to run the game? That's an interesting fact.Yep, pretty much. Only had to do minor changes to things to make it work with the PC version. That, and treat the textures as DDS instead of GXT.
However, I think the PC port is from the PS4 version, because the specs to run this game are very high, and you can't change settings like the textures quality, or the or 3D model size. The only configuration you can do with this game is change the main resolution (between 1080p or 720p), shadow quality, and put post-processing ON/OFF.
The game will run with the same PS4 graphics and models even if you turn OFF all the configurations, and that is a problem for low-end computers (like mine), because the game will run in slowmotion.
Speaking of, the script's finished! Just decompress the files with either my QuickBMS script or the one puggsoy wrote up above and then run the TEX-to-DDS script on the resulting TEX files, and you should get something usable out of them.