Posts: 5
Threads: 1
Joined: Dec 2017
(12-10-2017, 12:17 PM)Hallow Wrote:
(12-10-2017, 12:01 PM)Prakash Wrote: (12-10-2017, 11:20 AM)Hallow Wrote: You'll need to find a way to extract the .OBB file it downloads to your phone to get the files you're looking for, after that point umodel to the unzipped APK's root folder with the obb in the folder structure Android/obb/com.lilithgame.jijiagpob/main.901135.com.lilithgame.jijiagpob.obb
Edit: It is compatible
Now after you export the model you want by pressing CTRL+X, Click on Tools > Open Export Folder, then grab Noesis to convert the .PSK to a .DAE or .FBX you will need to tick the flip uvs button before converted. Please don't lazily just convert it to OBJ, it will kill the model's rigging and make it boring.
As a reminder if you submit these models, the site only accepts DAE's and OBJs any other formats are allowed as optional ones as long as there's a DAE or OBJ, and textures can only be in PNG format I use XnConvert to mass convert images.
1. do i need to extract the .obb file(how)? or should i use umodel on that .obb?
2. and the apk is 18 mb and obb is 400+ mb, do i need to point it to the obb file? or do i need to unzip the apk too? sorry am noob XD
Unlike Unity OBBs, Unreal OBBs typically aren't just zips in disguise, point umodel to the root folder of the unzipped APK. Example of what the root folder should look like
thank you bro a lot, i mean it,
but where do get the enviroment models bro like big rocks etc? i cant find any except a tree and a ladder, and a 37MB file which im confused about cuz that has just a cube shape but 37mb and big texture i just want its models... have any ideas how i could find with the enviroment mesh bro?
and thnx a lot