12-19-2017, 07:50 AM
(12-19-2017, 02:45 AM)Filler Wrote: That dumpster model's texture is an Ambient Occlusion bake, correct?
I feel like you could probably sneak in some more texture. As a simple AO bake tends to be flat. This can easily be done in an editor such as GIMP, and placing another texture on top, and setting the blend mode to overlay. (such as metal, or plastic of sorts).
Maybe then, a normal map could be added, so it can be easier to define details, such as rust, or paint chips.
Yeah, it's an AO bake, and I actually lay them over the textures using Photoshop + Multiply when I do. These are just practice though, I have no intentions to do anything with them.