12-24-2017, 08:25 AM
I've recently found out how to extract .psk files from Unreal Engine games, but I have no idea how to apply the textures to them. The .psk format doesn't work with Blender, so is there any way to apply the textures using Noesis, or umodel? I've searched everywhere but I can't find any tutorials for texture application that aren't for Blender, 3DS Max, or Autodesk, and I'm hoping someone here knows how to texture .psk models. Also I feel I should ask if .psk models are accepted to this site, or if I should convert them. Also is there anything else I should know when working with these models?
I have a sample model here in case it's needed, I also included the textures, and materials with it. https://mega.nz/#!UbhjEazS!sap9OGPI4Rpkt...Z2dWd1Qh0M
I have a sample model here in case it's needed, I also included the textures, and materials with it. https://mega.nz/#!UbhjEazS!sap9OGPI4Rpkt...Z2dWd1Qh0M