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Help with ripping
#2
To save on memory, MDL0 models can have materials set to "mirror" the surface.
The easiest, most accurate way to fix this would be to do the same to the actual texture.
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Help with ripping - by CopyPigman - 01-01-2018, 09:25 PM
RE: Help with ripping - by Friedslick6 - 01-01-2018, 10:46 PM
RE: Help with ripping - by CopyPigman - 01-01-2018, 10:49 PM
RE: Help with ripping - by JerseyXS97 - 01-02-2018, 02:04 AM
RE: Help with ripping - by CopyPigman - 01-02-2018, 11:13 AM
RE: Help with ripping - by CopyPigman - 01-02-2018, 03:43 PM
RE: Help with ripping - by Friedslick6 - 01-02-2018, 06:45 PM
RE: Help with ripping - by CopyPigman - 01-03-2018, 02:22 PM
RE: Help with ripping - by Friedslick6 - 01-03-2018, 07:41 PM

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