So, I've finally ripped the Banjo model from the first BK. It was annoying to get right, but it looks like this:
![[Image: MGUo530.png]](https://i.imgur.com/MGUo530.png)
This model is in .dae format. And I've NEVER had good luck with dae. Either the textures are missing, or the vertex shading goes nuts.
Anyways, I've provided a download below for testing. I have no idea what the standards for vertex shaded models like these are for approval, but if it's in a state of being approved, then I'll upload it.
EDIT: And yes, texture clamping needs to be fixed manually, I think?
EDIT 2: Misnamed one of the textures, I'll fix this on the final upload
Banjo_Kazooie_model.zip (Size: 342.8 KB / Downloads: 247)
![[Image: MGUo530.png]](https://i.imgur.com/MGUo530.png)
This model is in .dae format. And I've NEVER had good luck with dae. Either the textures are missing, or the vertex shading goes nuts.
Anyways, I've provided a download below for testing. I have no idea what the standards for vertex shaded models like these are for approval, but if it's in a state of being approved, then I'll upload it.
EDIT: And yes, texture clamping needs to be fixed manually, I think?
EDIT 2: Misnamed one of the textures, I'll fix this on the final upload
![ZIP File .zip](https://www.vg-resource.com/images/attachtypes/zip.png)