What software did you use? I used the most recent build of Blender.
Most of it is probably due to me not understanding how .dae works. Also, the weird issue with vertex shading happened on his model in the BK editor. Where the bottom of his pants are rendered pure black with no vertex shading.
![[Image: K6VynJ7.png]](https://i.imgur.com/K6VynJ7.png)
Also, some games like GoldenEye 64 tends to freak out if you don't have a texture assigned to a model (every model in that game will use a small texture to render vertex shading instead). I'd rather take a precaution in having it work right in most software than not.
Most of it is probably due to me not understanding how .dae works. Also, the weird issue with vertex shading happened on his model in the BK editor. Where the bottom of his pants are rendered pure black with no vertex shading.
![[Image: K6VynJ7.png]](https://i.imgur.com/K6VynJ7.png)
Also, some games like GoldenEye 64 tends to freak out if you don't have a texture assigned to a model (every model in that game will use a small texture to render vertex shading instead). I'd rather take a precaution in having it work right in most software than not.