03-04-2018, 11:46 PM
(This post was last modified: 03-04-2018, 11:53 PM by Demonslayerx8.)
(03-04-2018, 10:00 PM)DeathChaos Wrote: If in theory, I were to get a .bin.gz file, how would I use Steven's Gas Machine to extract the model/textures?
by using the Warriors All-Star script and renaming the .bin.gz files to be .idxout, and then using the SMC blender python script to import the bone set and meshes. Sadly all physic meshes will be laying on the ground due to the physic meshes not having their rigging data saved, and bones for them missing cause of them being physic bones, which the tool doesn't grab.