Users browsing this thread: 2 Guest(s)
Crash Bandicoot Nsane Trilogy Model Ripping Help
#17
(03-05-2018, 09:06 PM)Friedslick6 Wrote:
(03-05-2018, 07:52 PM)Random Talking Bush Wrote: Makin' good progress. Smile

That's pretty good.
I'm wondering whether Crash's model uses a fuzz shader, or if it's just layers of transparent static. Hopefully the latter.

I have one development gif of crash's model striking a pose, you can see that they clearly might be using a fuzz shader. --> https://i.imgur.com/nCULHC0.gifv
I found it on Google.
Reply
Thanked by:


Messages In This Thread
RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - by CrashinAbox - 03-11-2018, 02:17 PM

Forum Jump: