So, the game's development has been semi-restarted. This is due to the fact there was many issues with the fact I wasn't researched upon proper game development, and I did everything by what I felt fit the original development of the game. Ranging from lack of ideas, to even not even having a game design document (ouch).
The artstyle will actually be updated a bit. Sprites will be larger, and less deformed in order to support better animation quality overall. Though, they use the same design styles overall.
Some of the areas will be intact, the major differences will be that generally, everything will be designed to fit together first, than just clobbering what works. As a sense of cohesive flow is required for such a large-scale game.
Due to this, updates are going to become very slow. As I want to plan everything out before working on real meat of the game.
Edit: Example of the newer Sprite design, they're taller, and more resemble people than before.
The artstyle will actually be updated a bit. Sprites will be larger, and less deformed in order to support better animation quality overall. Though, they use the same design styles overall.
Some of the areas will be intact, the major differences will be that generally, everything will be designed to fit together first, than just clobbering what works. As a sense of cohesive flow is required for such a large-scale game.
Due to this, updates are going to become very slow. As I want to plan everything out before working on real meat of the game.
Edit: Example of the newer Sprite design, they're taller, and more resemble people than before.