04-25-2018, 12:27 PM
(04-25-2018, 04:55 AM)Haussenkraft Wrote: Don't export them one by one,
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use this option to export them to fbx complete with all parts assembledĀ and with bones, you can only see this in theĀ Scene Hierarchy tab
Though you might want to edit the textures yourself like putting the eye and mouth textures on the face texture
Here's a sample model with applied eye/mouth textures and lightmaps:
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Wait, it builds them when they're exported? In that case, that'll make this a whole lot easier. Thanks for telling me!