Thank you so much, OS! You've done me proud.
I figured Unity Studio'd be your method of ripping them. It's the most efficient tool for that engine to my knowledge.
As for the pre-posing, I assume it might be for cutscenes or other certain events in the game.
I figured Unity Studio'd be your method of ripping them. It's the most efficient tool for that engine to my knowledge.
As for the pre-posing, I assume it might be for cutscenes or other certain events in the game.