06-13-2018, 02:08 AM
(This post was last modified: 06-13-2018, 10:04 AM by Lugana Rysniq.)
When i'm porting the Model from SK: EV some of the Parts are Seperated and get crusty Normals in a few Parts (Like hair)
i'm using 3dsmax 2016.
like it'll have
Mat=1 Vis=40
Mat=1 Vis=41
Mat=1 Vis=42
Mat=1 Vis=42.001
Mat=1 Vis=42.002
Mat=1 Vis=42.003
Mat=1 Vis=42.004
Any way to make this not happen?
i'm using 3dsmax 2016.
like it'll have
Mat=1 Vis=40
Mat=1 Vis=41
Mat=1 Vis=42
Mat=1 Vis=42.001
Mat=1 Vis=42.002
Mat=1 Vis=42.003
Mat=1 Vis=42.004
Any way to make this not happen?