06-13-2018, 11:54 PM
Okey dokey! Double post time!
So we finally have a release date for Super Smash Bros. Ultimate! Dec. 7, 2018. And so far it's rocking my socks off. Are you hyped?? I'm excited as heck. This Smash seems mainly about fan requests.
So much so that I'm more fired up than ever to develop Smash Bros. Feud. I'm ramping up my efforts "up to eleven"!
So I have some news on that front.
-I've made a couple of "executive?" decisions about Super Smash Bros. Feud that I think everyone will like. Stay tuned!
-I'm pushing back public content updates to a few months later than planned and promised. This is to give people time to play and enjoy Ultimate, not to garner attention away from Ultimate, as well as polish up anything I've made. As in for now, I have issues with sloped collisions on stages for instance.
-I noticed Ultimate runs on Unreal Engine. Which means its guts might be ripped and datamined for me to look at if / when the files become available for modding. So up until then, I will work on content that does NOT entail desired stuff new to Ultimate.
So that's it for now.
So we finally have a release date for Super Smash Bros. Ultimate! Dec. 7, 2018. And so far it's rocking my socks off. Are you hyped?? I'm excited as heck. This Smash seems mainly about fan requests.
So much so that I'm more fired up than ever to develop Smash Bros. Feud. I'm ramping up my efforts "up to eleven"!
So I have some news on that front.
-I've made a couple of "executive?" decisions about Super Smash Bros. Feud that I think everyone will like. Stay tuned!
-I'm pushing back public content updates to a few months later than planned and promised. This is to give people time to play and enjoy Ultimate, not to garner attention away from Ultimate, as well as polish up anything I've made. As in for now, I have issues with sloped collisions on stages for instance.
-I noticed Ultimate runs on Unreal Engine. Which means its guts might be ripped and datamined for me to look at if / when the files become available for modding. So up until then, I will work on content that does NOT entail desired stuff new to Ultimate.
So that's it for now.
