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Random Talking Bush's Model Importers and QuickBMS Scripts
I'm trying to port Neptunia model, and so new to this.

The ism2 models (sorry if i repeated this question again) ported with your script have overlapped polygons at the character skirt. Is that normal as original or some kind errors were made ? And how to fix those overlapping.

Also please teach me how to use face.anm to make face assembly
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RE: Random Talking Bush's Model Importers and QuickBMS Scripts - by GordonThanh - 06-19-2018, 05:05 AM

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