06-21-2018, 02:29 AM
(This post was last modified: 06-21-2018, 05:50 AM by GordonThanh.)
(06-20-2018, 01:48 PM)Random Talking Bush Wrote: Does the model have "Backface Cull" enabled in its Object Properties window? If not, then that would cause the visual issue with the models (they would appear correct in renders). As for the face.anm thing, I'll have to write up a tutorial for using that information later, it's admittedly sloppy in its current state.
Understood, it fixed now.
Now just waiting for the turtorial, i'm afraid of peeling out face polygons manually.
... and eyeballs too