07-02-2018, 11:16 AM
(This post was last modified: 07-03-2018, 01:45 PM by Nintendo's chosen hero.
Edit Reason: i linked to the wrong files
)
Thank you! The planets were all named "Planet + [number starting at 1].png", so that threw me off.
anyway, I justĀ found a bunch more sprites that I missed, and just like the lasers, I don't see a file path anywhere. They are...
the attack's landing animations,
the enemy walk cycles,
and the enemy death animations.
you can find the code here.
attacks.js
enemy.js
I hope i'm not still missing anything.
anyway, I justĀ found a bunch more sprites that I missed, and just like the lasers, I don't see a file path anywhere. They are...
the attack's landing animations,
Code:
'ex_fr' + i + '.png'
'SlimeAttack_Splat_' + PadZerosLeft( i, 4 ) + '.png'
'SlimeBall_Final_A_' + PadZerosLeft( i, 4 ) + '.png'
'BeastAttack_Spawn_' + PadZerosLeft( i, 4 ) + '.png'
'BeastAttack_BigBiteFX_' + PadZerosLeft( i, 4 ) + '.png'
'PsychicAttack_Cube_' + PadZerosLeft( i, 4 ) + '.png'
the enemy walk cycles,
Code:
this.m_typeData.walk_animation.name + PadZerosLeft( i, 4 ) + '.png'
and the enemy death animations.
Code:
this.m_typeData.death_animation.name + i + '.png'
attacks.js
enemy.js
I hope i'm not still missing anything.