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Ash-Greninja 3 Extra-Shurikens on back
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(07-07-2018, 07:57 AM)User31098051 Wrote: 1) Open Blender

2) [Top left-hand corner] "File" > "Import" > [Chose the correct format (extension is in brackets)] > [Find and open the model]

3) Right-Click The Model so the mesh is selected and not the bones

4) Press "Tab" to go into edit mode

5) Select the vertices of the 3 extra shurikens and press delete

5a) [Optional] remove any bones which were part of the shurikens

6) Export the model ["File" > "Export" > "FBX"] or just save it because Unity accepts .blend ["File" > "Save As"]

Note:
(06-27-2018, 06:05 AM)skylanderartist Wrote: ...I noticed that there was one problem there were 3 extra shurikens on the back and there should only be 1...
You are incorrect, that is not a problem with the model, those extra shurikens are for animation purposes, its just by default they are placed like that but, when Ash-Greninja's Idle animation is played they are disabled and are only re-enabled when you use its signature move.

Thank you so Much I knew they were used for animations but I watched videos of the actual games Only one appeared on the back
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RE: Ash-Greninja 3 Extra-Shurikens on back - by skylanderartist - 07-07-2018, 03:48 PM

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