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Paraemon's Comprehensive Ripping Project Thread [Expansion Station]
So I've figured out part of the problem of trying to rip from Sonic CD; the map extremes are not as 'solid' as they should be when you're zip-zooming around in Debug mode. Go too far in a direction, say, immediately left from the starting point, and you basically crash the game with glitched layers and sprites making a mess. Save-stating is a good friend to have.

[Image: SCD_QQ_PRE_BG_CAVE.png]

But I managed to get some content from Act 1 and 2 (each Present time) of Quartz Quadrant. Looking through the extensive notes that Divine Insect has remarked on their sprite sheets, would it be wrong to adapt them using my text method?

Feel like I can take another proper shot at Tidal Tempest now, too.
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RE: The Observer's Comprehensive Ripping Project Thread [Sonic] - by Paraemon - 07-21-2018, 05:37 PM

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