08-10-2018, 05:29 PM
(08-10-2018, 05:09 AM)Raccoon Sam Wrote: I don't know much about BRRES, but here's a few tips:
• Brawlbox is a tool that apparently can do stuff with BRRES. It's written in C# and utilises the .NET Framework, so it's very likely that you can run it with Mono. This holds true for all .NET Applications — if you somehow manage to deduct that the program is a .NET tool, you can probably run it, granted you have installed Mono. No compilation needed or anything, the EXE will run straight out of the box.
• Wiimms SZS Tools have a macOS binary, like you said. What do you mean with " I haven't figured out how to get a .brres into blender."? How does Blender come into play here?
• Not sure if this helps, but I here's thakis' yaz0dec for Mac: https://www.dropbox.com/s/kq3rqxa5pv0a57k/yaz0dec?dl=0 I compiled it on my Mac Pro 2013 running Sierra, if that's of any help.
- Downloaded Mono and nothing has changed. Should I uninstall this XQuartz thing first?
- I meant that I want to be able to get it into OBJ and later Blender, so I can check any errors.
- Thanks for the tool, but after downloading I get a TextEdit Document, with some weird symbols and some code at the start and at the bottom. Should I do something with it? I can't drop files into it in it's current state.