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Some custom sprites for a new character.
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(08-13-2018, 08:38 AM)DioShiba Wrote: Look uhhh.... I'm just gonna have to be honest and blunt.

These suck. I can tell you this because the animated sprites are jagged, the hair movement makes no sense and the dashing and jumping poses feel like corpses positioned on the floor with no sense of movement. Finally there are better ways to animate a sword swing.

Assuming that these are your first sprites, or that you are a novice still, take a step back and don't animate things until you are ready to study how movement works. Work on things like anatomy, shape, weight, line, and other principles that are generally applied to spriting/pixel art before trying to tackle a larger project involving animation of any kind.

Better if you get the harsh critique now than struggle later on.

At least it's better than some shitty Mega Man edits I've done before.

However because i don't know how to draw consistently or draw more than a four frame walking animation, these did not turn out the best....

as far as the swinging animation goes I got lazy and just re-positioned the arm and stuff and didn't feel like scanning another sheet of paper in.
I make bad content
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RE: Some custom sprites for a new character. - by Sir Ethan - 08-13-2018, 08:47 AM

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