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Monster Hunter World models hepl
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Hello, I wonder if someone could help me with my problem, I got some models of the game in steam, in .mdl format and pass to .obj
I understand that games with as much quality as this has the original model and one with fewer vertices because of the distance
My problem is that the models bring within themselves these models with fewer vertices, but the model is added to the original by the same vertices [Image: %5Bcolon%5D(.gif] 
My question is, does anyone know how to separate the models? Or could someone help me do it?  [Image: icon_rolleyes.gif]

Pdt: I did not extract the models  Tongue
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Monster Hunter World models hepl - by W.R.Papercrafts - 08-31-2018, 07:11 PM

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