09-05-2018, 06:38 AM
(09-04-2018, 05:52 AM)hurb Wrote: Hey! I was just curious and I'm not sure if this has been asked already - is there a way to pose the eyes? I've had a lot of trouble with this, the position of eyes is a big part of a pose, and I just haven't figured out how to do it. Is there something I'm missing, or am I going to have to manually move the eye mesh or rig the eyes to move?
Thanks!
Unfortunately no, there's no bones for the eyes themselves. The solution I use is to move the pupils in the texture file via Photoshop but for animation that's not a good solution if you're actually animating. My only other advice is to try and create your own bones and rig them to the eyes but that's easier said than done.