10-01-2018, 03:51 PM
I cant really comment on Hogwash, but i think generally speaking you're on the right track to improve and definitely should challenge yourself on more complex pieces. I think the main thing you should work on a little is your line work, you seem to be a bit stiff, i think it might be due to a fear of making things unreadable? I think working on more complex, maybe larger pieces, will help you learn what you can leave out and tricks on what can and can't be covered in certain ways.
Your colour choices and technical skills seem pretty solid for now, i think by improving your line work your pieces can really begin to pop!
Also, animation wise: The animation for Hogwash looks a bit jaggy, this will be tough in DKC style as the sprites were pre-rendered, making them vastly harder(not impossible, but harder) to imitate. The lighting seems to flip so im pretty sure you flipped frames halfway? I'm unsure, but making each frame separate will help the animation flow and seem less rigid
Your colour choices and technical skills seem pretty solid for now, i think by improving your line work your pieces can really begin to pop!
Also, animation wise: The animation for Hogwash looks a bit jaggy, this will be tough in DKC style as the sprites were pre-rendered, making them vastly harder(not impossible, but harder) to imitate. The lighting seems to flip so im pretty sure you flipped frames halfway? I'm unsure, but making each frame separate will help the animation flow and seem less rigid