10-15-2018, 05:00 PM
Update!
Some of the textures have been corrected(they are SRGB and the tool wasn't handling that well before), and the rigging has been fixed too!
I'll be uploading to the models resource as soon as it's using the proper UV's,(Right now it's using UV's i scaled and moved manually, eventually the MMB importer should use the shader code used by the game to correct UV's.)
Some of the textures have been corrected(they are SRGB and the tool wasn't handling that well before), and the rigging has been fixed too!
I'll be uploading to the models resource as soon as it's using the proper UV's,(Right now it's using UV's i scaled and moved manually, eventually the MMB importer should use the shader code used by the game to correct UV's.)