I don't think the hats on them need to be angled as they duck, I mean they are blocks after all.
Other than that one bit of advice I would give you is to stick with a project once you start it. I recall the wario sprites you made and I didn't think those were bad aesthetically, but they did need some work with the walk cycle.
You'll eventually have a gut feeling to know when something is really done once you've practiced working with art enough. But you have to be focused on pushing one project to it's limits, maybe even past that.
I do think these work however, but if anyone has other thoughts then I'd love to hear them as much as I am sure D-Star would.
Other than that one bit of advice I would give you is to stick with a project once you start it. I recall the wario sprites you made and I didn't think those were bad aesthetically, but they did need some work with the walk cycle.
You'll eventually have a gut feeling to know when something is really done once you've practiced working with art enough. But you have to be focused on pushing one project to it's limits, maybe even past that.
I do think these work however, but if anyone has other thoughts then I'd love to hear them as much as I am sure D-Star would.