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Descrambling Unity Spritesheets/Images
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If the pieces are there, the instructions on how to reassemble the pieces are there as well. The game must know how to pack them back up together again, so the data has to exist.
I went to some (albeit maybe too little) detail about a similar issue here.
But basically, I'd start by manually writing down numbers about the coordinates and widths and heights and doing a hex search for said bytes in the file(s). You're bound to find a table somewhere and that information is enough to piece that stuff back up.
Once there was a way to get back homeward
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RE: Descrambling Unity Spritesheets/Images - by Raccoon Sam - 12-10-2018, 06:35 AM

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