12-12-2018, 09:57 AM
(This post was last modified: 12-12-2018, 09:58 AM by blackwind677.)
I've ripped models from ppsspp with ninja ripper(1.7.1) in the dx9 wrapper. They can be T-posed depending on the game but in my case they never are. So I'd take multiple shots of the models that might closest form a t-pose more easily when manually rigging it. I would also slow things down with cheat engine(I think ppsspp has a speed up/slow down feature anyway so that part slipped passed me) Depending on the model, copy and pasting one side to the other can work. There are other obstacles but that's for a different conversation... My primary program is Blender 2.72.
Model from Kurohyou Ryu Ga Gotoku Shinshou for the PSP
Model from Kurohyou Ryu Ga Gotoku Shinshou for the PSP