12-29-2018, 12:32 PM
(12-29-2018, 12:23 PM)Essential Wrote:The node is blender specific, but the UV channels are probably still accessable(12-29-2018, 12:01 PM)VirtualTurtle Wrote:(12-29-2018, 11:54 AM)Essential Wrote: The pupil textures seems to be scaled high or low for some odd reason.
RTB addressed this earlier, and I found this out after I made the video, There's a second UV channel for the pupils, in the UV Map node its UV_Channel_2
Is it Blender specific? Cause I don't use Blender.