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Super Smash Bros. Ultimate Ripping Project
(01-05-2019, 01:29 AM)Essential Wrote:
(01-05-2019, 01:02 AM)Worldblender Wrote: I think I found another program that could help with the textures (nutexb), called Switch-Toolbox, found at https://github.com/KillzXGaming/Switch-Toolbox.
The author is nice enough to provide binary releases of this program, at https://github.com/KillzXGaming/Switch-Toolbox/releases. Like I said, it may not help with the models (numdlb), but it helps significantly with the textures. They can be exported without them being turned dark. Smile However, I might have to rename and reorganize the exported textures afterwards.
Is it superior than QuickBMS or what?

I should mention that it has a batch export from nutexb that is a significant time-saver, asides from the renaming that would have to be done. The export feature can export directly to PNG, without going through a middle format first, another time-saving feature. As long as I do by each character or item, I can perform a search for all nutexb files and have them exported in a few steps without having to go through each folder. Eventually, these rexported textures will appear in my repository.
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RE: Super Smash Bros. Ultimate Ripping Project - by Worldblender - 01-05-2019, 01:32 AM

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