01-05-2019, 01:32 AM
(This post was last modified: 01-05-2019, 01:34 AM by Worldblender.)
(01-05-2019, 01:29 AM)Essential Wrote:(01-05-2019, 01:02 AM)Worldblender Wrote: I think I found another program that could help with the textures (nutexb), called Switch-Toolbox, found at https://github.com/KillzXGaming/Switch-Toolbox.Is it superior than QuickBMS or what?
The author is nice enough to provide binary releases of this program, at https://github.com/KillzXGaming/Switch-Toolbox/releases. Like I said, it may not help with the models (numdlb), but it helps significantly with the textures. They can be exported without them being turned dark. However, I might have to rename and reorganize the exported textures afterwards.
I should mention that it has a batch export from nutexb that is a significant time-saver, asides from the renaming that would have to be done. The export feature can export directly to PNG, without going through a middle format first, another time-saving feature. As long as I do by each character or item, I can perform a search for all nutexb files and have them exported in a few steps without having to go through each folder. Eventually, these rexported textures will appear in my repository.