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Super Smash Bros. Ultimate Ripping Project
(01-05-2019, 06:32 PM)Worldblender Wrote: The following textures couldn't be converted, because they turned out to be empty:
  • ./effect/fighter/cloud/model/m_cloudlimitgauge/c00/ef_cloud_limitwindow00.nutexb
  • ./effect/fighter/cloud/model/m_cloudlimitgaugemax/c00/ef_cloud_limitwindow00.nutexb
Download the updated CrossArc, that's already been fixed (it's considered a "regional" texture, so you'll need to extract each language individually):
https://github.com/Ploaj/ArcCross
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Thanked by: Austin Zimmermann


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RE: Super Smash Bros. Ultimate Ripping Project - by Random Talking Bush - 01-05-2019, 07:14 PM

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