01-12-2019, 12:14 AM
(This post was last modified: 01-12-2019, 04:18 PM by Worldblender.)
My repository, again at https://gitlab.com/Worldblender/smash-ul...s-exported, finally has all the fighters in Blender files, except for the Mii Fighters. Though I completed an impressive 54 fighters, there's still a little work for me to do. Unfortunately, some fighters have been exported with a few of their UV maps malformed, making this work harder to complete. I fixed a few of those maps, but others I will have to unwrap myself, which will take lots of guesswork to determine their placement and size, since I'm still kind of an amateur at working with 3D models. These are the characters I know that have malformed UV maps that I'm struggling to fix:
If fixing these characters gets too frustrating, I may just skip the problematic expressions if they are not part of the normal face, or skip the characters entirely if this happens on skin or clothing. At least I'm getting close to finishing the bodies of all the fighters, however!
- Bayonetta
- Cloud
- Corrin (both genders)
- Diddy Kong
- Duck Hunt
- Palutena
- Robin (both genders)
- Rosalina
- Roy
- Sheik
- Shulk
- Zero Suit Samus
If fixing these characters gets too frustrating, I may just skip the problematic expressions if they are not part of the normal face, or skip the characters entirely if this happens on skin or clothing. At least I'm getting close to finishing the bodies of all the fighters, however!