01-15-2019, 11:38 AM
(This post was last modified: 01-15-2019, 11:40 AM by MarioSonicU.)
Gonna bump this thread. From what I can tell, the Budokai series have submeshes for hands and eye expressions. If you use the scripts shown here on xentax
http://forum.xentax.com/viewtopic.php?f=...kai#p77870
Then you get AMG files. If possible could anyone update the budokai maxscript to support submeshes, or at least support amgs
http://forum.xentax.com/viewtopic.php?f=...kai#p77870
Then you get AMG files. If possible could anyone update the budokai maxscript to support submeshes, or at least support amgs