(02-15-2019, 06:33 PM)ninetalescommander Wrote: I just recently decided to have a go at this but I'm already stuck; What exactly do I do to get the models? I have OHana and the PokemonLetsGo_GFBMDL script but no clue what to do with them. I assumed it would be like with the Smash Bros Models with QuickBMS but when I try that, I get an error.
Anyone have a step-by-step guide?
There is no need for a guide really
1 - Run script PokemonLetsGo_GFBMDL in 3DSMAX.
2 - Choose the model you want.
3 - Wait until its done (It can take a while for the map models).
4 - Depends on your goal, you can keep using it in 3dmax, you can export it as FBX if you prefer to use blender... Or in a game engine ? Its up to u.
Maybe i'm wrong but Ohana was only for x/y to (u)sun/moon no ?
(i did not use ohana or spica for lets go coz it wasn't necessary at all for me)
Question about ohana/spica, can it export animated materials ? (as shader code or something ?)