02-18-2019, 03:06 PM
Export in CrossMod as .anim, and import them over the model in Maya. After that, export the boneset (selection) as FBX!
Super Smash Bros. Ultimate Ripping Project
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02-18-2019, 03:06 PM
Export in CrossMod as .anim, and import them over the model in Maya. After that, export the boneset (selection) as FBX!
Thanked by: MsLatiasLlusion
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