Users browsing this thread: 16 Guest(s)
Super Smash Bros. Ultimate Ripping Project
Export in CrossMod as .anim, and import them over the model in Maya. After that, export the boneset (selection) as FBX!
I'm an opera-crossover singer undergoing classical voice training and I'm also making Super Smash Bros. Feud.

Discord: kold_virus
Reply
Thanked by: MsLatiasLlusion


Messages In This Thread
RE: Super Smash Bros. Ultimate Ripping Project - by Kold-Virus - 02-18-2019, 03:06 PM

Forum Jump: