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fastest way to make a game for console or pc out of bunch of images or 3d files?
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(03-07-2019, 03:49 AM)iyenal Wrote: I wouldn't name a game an animated jpg...
But there's a lot of visual programming solutions. For example Construct 3, or some people like Gamemaker. You can do a game in 5 mintes with these tools, ideal for prototyping. As for 3D, Unity does the job by its polyvalence.

those are great popular names but they are still too complex, and their physics have glitches that are very hard to solve and may take ages...

Need something that let me write my own physics and shading, and jump into database then, gameplay. 
Like, simply using a small icon as a placeholder and move on to an entire map by replicating that icon and its variance...

Cross platform is best but priority is pc exes.

Unity seems great but too many plugins for me.
Would be nice for something like flash, actionscript, or ppt in exes, apks...

I have all the names in my head but picking the right engine physics and stuff seems the hardest...

I also know jumpcraft engine and smartapp creator but they still got too mmany names and layers...

examples

https://librelancer.net/

http://1amstudios.com/projects/openc1/

some level of idea i look forward to

https://en.wikipedia.org/wiki/Freescape

https://www.youtube.com/watch?v=9BA167Scd4E

https://www.youtube.com/watch?v=3ztD2ax0t0U
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RE: fastest way to make a game for console or pc out of bunch of images or 3d files? - by teeobi - 03-07-2019, 09:38 AM

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