03-16-2019, 09:23 AM
Never mind, I figured it out. apparently what I was looking at was the arm pieces for the outfits and not the outfits themselves.
the oufits are under #g[filenumber] instead of g[filenumber]
can easily match them with the correct texture from its file number
however some textures come out in green/red/blue instead of ingame colors (im assuming the game has a color engine for those, because its for only dye-able outfits)
the oufits are under #g[filenumber] instead of g[filenumber]
can easily match them with the correct texture from its file number
however some textures come out in green/red/blue instead of ingame colors (im assuming the game has a color engine for those, because its for only dye-able outfits)