03-19-2019, 07:07 PM
I have not discovered much that Tinke doesn't already do for you, but here are my thoughts:
First of all, the developers named all of their file extensions "dat" in order to make it harder to look through.
The files in the wata folder are CELL files. I don't know what these are and Google isn't helping too much.
The file in the aikyo folder is a sar compressed file. Same thing before, I don't know.
The files in the hiraishi folder with the prefix, mov–, are VXDS files, aka .vx files. These would be the cutscenes of the game, although I believe a player for this extension has not been created yet. As for the remaining files in the hiraishi folder, I don't know. From the looks of it, they're compressed graphics, but I don't know what type of compression it is.
First of all, the developers named all of their file extensions "dat" in order to make it harder to look through.
The files in the wata folder are CELL files. I don't know what these are and Google isn't helping too much.
The file in the aikyo folder is a sar compressed file. Same thing before, I don't know.
The files in the hiraishi folder with the prefix, mov–, are VXDS files, aka .vx files. These would be the cutscenes of the game, although I believe a player for this extension has not been created yet. As for the remaining files in the hiraishi folder, I don't know. From the looks of it, they're compressed graphics, but I don't know what type of compression it is.