03-19-2019, 07:45 PM
(This post was last modified: 03-21-2019, 02:57 PM by FallenLogic.
Edit Reason: Found a better answer, added punctuation
)
EDIT: https://www.vg-resource.com/thread-30797.html
https://github.com/C4nf3ng/Nier2Blender
Use the python script for DAT/DTT to export a WMB, then import it to blender using the plugin.
Keeping this response here in case it helps someone else.
I'm not sure about this specific game, but using binwalk will read most file types in container formats. DAT/dat is a 'container' extension that could hold multiple types of data.
It can be found here: https://github.com/ReFirmLabs/binwalk
https://github.com/C4nf3ng/Nier2Blender
Use the python script for DAT/DTT to export a WMB, then import it to blender using the plugin.
Keeping this response here in case it helps someone else.
I'm not sure about this specific game, but using binwalk will read most file types in container formats. DAT/dat is a 'container' extension that could hold multiple types of data.
It can be found here: https://github.com/ReFirmLabs/binwalk