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Ripping Leapster sprites
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(04-26-2019, 07:08 PM)SuperOnion64 Wrote: I need help, I really want to rip sprites from Leapster games, but I don't know how, can someone help me? I was trying to rip sprites from the Leapster Sonic X game.

Not sure if there's a simpler way to do it, but if you want to rip it the hard way, using the C# version of YY-CHR is the best option for the time being.

(Examples below from Sonic X, USA ROM)

   

Most sprites in Leapster games seem to be tile based (1-Dimensional), so you have to use the 4BBP GBA option to see them properly. Tile arrangement and CHR pattern fiddling is also necessary. Palettes though, I'm still not sure about. (Examples are using a custom/modified palette from Sonic 3.)

   
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Messages In This Thread
Ripping Leapster sprites - by SuperOnion64 - 04-26-2019, 07:08 PM
RE: Ripping Leapster sprites - by Sonicfan32 - 04-26-2019, 09:47 PM
RE: Ripping Leapster sprites - by SuperOnion64 - 04-27-2019, 04:40 PM
RE: Ripping Leapster sprites - by JacobLeBeauREAL - 06-26-2019, 11:07 AM
RE: Ripping Leapster sprites - by LF222 - 01-10-2020, 09:15 AM
RE: Ripping Leapster sprites - by CrazySockpuppet - 09-26-2021, 02:23 PM
RE: Ripping Leapster sprites - by chilistudios - 10-02-2021, 11:10 PM
RE: Ripping Leapster sprites - by chilistudios - 10-09-2021, 12:16 PM
RE: Ripping Leapster sprites - by RavenclawNimbus - 10-03-2021, 04:59 PM
RE: Ripping Leapster sprites - by chilistudios - 10-03-2021, 06:02 PM
RE: Ripping Leapster sprites - by RavenclawNimbus - 11-08-2021, 09:15 AM

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