07-24-2019, 03:40 AM
Currently it isn't possible to do this unfortunately.
Unlike some games where the assets are part of the level itself, assets in unreal are just being referenced in the level from other files, they're not actually inside it per se.
This is my understanding of it at least.
Unlike some games where the assets are part of the level itself, assets in unreal are just being referenced in the level from other files, they're not actually inside it per se.
This is my understanding of it at least.