07-30-2019, 05:39 AM
Hi all
I was trying to adjust / fix some rigs. For example, Machamp armature has all bones disconnected, and I am having a hard time trying to figure out how to set some IKs. I watched a video on youtube about this, but it seems "endsomethingbones" can be found almost only on quadrupeds. Machamp and other humanoid pokemons don't have them. And honestly, that technique did not sound solid. Is there someone who has already tried to make some IKs for pokemon models in Blender? If so, could I have some advice, or some links to other videos? It would be much appreciated, Thanks!!!
I was trying to adjust / fix some rigs. For example, Machamp armature has all bones disconnected, and I am having a hard time trying to figure out how to set some IKs. I watched a video on youtube about this, but it seems "endsomethingbones" can be found almost only on quadrupeds. Machamp and other humanoid pokemons don't have them. And honestly, that technique did not sound solid. Is there someone who has already tried to make some IKs for pokemon models in Blender? If so, could I have some advice, or some links to other videos? It would be much appreciated, Thanks!!!