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Paraemon's Comprehensive Ripping Project Thread [Expansion Station]
I decided to investigate the Flowers from Sonic CD, and found something curious.

In the final game, the Flowers' palettes are called from the Enemy/Object palette line. This is particularly spurious in Tidal Tempest, where the aforementioned palette line there remains the same in or out of the water, so the Flowers remain the same color, even in different time periods where the water changes Sonic's palette to a different color scheme.

However, in the 510 Prototype, the palettes are called from the Foreground palette line. This gave the Flowers a wider range of color schemes to account for the different time periods, and in my opinion, is a greatly missed opportunity. Underwater inflections are applied to those seen in Tidal Tempest, and Stardust Speedway Zone 1 Present even gets in on a different color scheme due to some odd scrolling block of color.

[Image: Flowers.png]
[Image: WatSig.png]
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RE: The Observer's Comprehensive Ripping Project Thread [Sonic] - by Paraemon - 08-07-2019, 04:52 AM

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