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Any way to get the .mod files for Monster Hunter Generations Ultimate into Blender?
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(08-17-2019, 11:28 AM)scurest Wrote: Oh, this 3DS Max script? I've gotta Python script based on that that converts a .mod to .glb I think. Can you send me a file and I'll test it and see if it works?

Sure, here's the files for Rathalos. "em002_00.mod" is the main model and "em002_00_BM.tex" is his main Texture.
https://www.dropbox.com/sh/xl3odiw580qg8...udcba?dl=0
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RE: Any way to get the .mod files for Monster Hunter Generations Ultimate into Blender? - by ninetalescommander - 08-17-2019, 12:30 PM

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