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Super Smash Bros. Ultimate Ripping Project
(09-08-2019, 02:14 PM)CessIsTheBest Wrote:
(09-08-2019, 02:13 PM)Tabuu Forte Akugun Wrote: You go into Max, go to Scripting, and hit "Run Script". It'll open up a little window where you can browse for the model you want.
The problem is i downloaded Max and it downloaded as a .ms file.

(09-08-2019, 02:14 PM)CessIsTheBest Wrote:
(09-08-2019, 02:13 PM)Tabuu Forte Akugun Wrote: You go into Max, go to Scripting, and hit "Run Script". It'll open up a little window where you can browse for the model you want.
The problem is i downloaded Max and it downloaded as a .ms file.
Never mind, it just got separated from it's folder somehow.

So, here's the thing. I extracted the folder 3dsMax was in. And it's still just a .ms file.

Can anyone explain how to open/use a .ms file?

Someone is apparently pending for Banjo & Kazooie anyway. So there's no point.

Banjo was rejected which actually makes me raise my eyebrows because to my knowledge, TMR operates on a "First come first serve" basis so even if it did get rejected, it should be lower on the pending list. My only speculation is maybe it was submitted by an admin but had to be reviewed by multiple people to determine whether or not it should be allowed.
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RE: Super Smash Bros. Ultimate Ripping Project - by ninetalescommander - 09-09-2019, 07:03 AM

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