I'll have to take a look the next time I'm making a run-through of Palmtree Panic for content. Thanks though!
So while I was ripping Bowling Spin, I took notice of something when disabling various layers.
The off-shoot is part of the corridor leading to it - that's where it starts, and the pink blocks are the foreground. In the Plane Viewer that I use to mass-capture as much at once as possible, the foreground laid on the pink blocks is part of the background, as is the entire right wall. There's no actual loop-point, but the background does two things - when Bowling Spin is defeated, the bottom chunk of the background can load, and once the proper floor is reached, this background switches to being the low foreground layer.
This seems to have less complicated stuff throughout it compared to the actual background, so all being well I can finish it this week.
So while I was ripping Bowling Spin, I took notice of something when disabling various layers.
The off-shoot is part of the corridor leading to it - that's where it starts, and the pink blocks are the foreground. In the Plane Viewer that I use to mass-capture as much at once as possible, the foreground laid on the pink blocks is part of the background, as is the entire right wall. There's no actual loop-point, but the background does two things - when Bowling Spin is defeated, the bottom chunk of the background can load, and once the proper floor is reached, this background switches to being the low foreground layer.
This seems to have less complicated stuff throughout it compared to the actual background, so all being well I can finish it this week.