10-02-2019, 12:33 AM
(This post was last modified: 10-02-2019, 01:01 AM by Tuliopilloto.)
(09-19-2019, 06:14 AM)Toxijuice Wrote:Thanks for the sample files.(09-18-2019, 11:56 PM)Tuliopilloto Wrote: Could you provide some more sample files ?
preferably some character.
Sure, based off the filenames these sound like they might be characters. Though not sure how Miis are handled, as they're customizable.
EDIT: Doesn't look like those attachments actually... attached to the post. Here's an external link.
Sorry for the late report but I had some progress.
To get the 3D models from the jmdl file, I will try to create a script to export them to .obj
I don't want you to have hope, because I'm still learning about programming, but I'll pay attention to that kind of file.
Note: .jmdl files contain .jimg textures, my knowledge of how to extract texture is null; so we will have to wait for the help of a charitable soul to analyze these textures or you can create a new poster on this forum in the texture session. or in other forums like zenhax
Note 2: Although the script is not out yet and if you really want a texture 3d model of the game, try using 3d ripper dx with the Dophin emulator.
Some files converted to .obj