10-03-2019, 04:11 AM
(This post was last modified: 10-03-2019, 04:12 AM by Compadre_Goyo.)
Hmmmm... Thanks for the info.
I am willing to rig it myself (50% the reason why I wanted Coatless Dante... I haven't gotten into rigging clothing. The other 50% is not wanting to animate clothing.), but I also wanted to know if it's that much harder (or impossible) to rip the model in dae, so I can skip the joints and deal with any weights issue, and/or control rig.
I tried to rip it myself, but uMod really doesn't wanna work for me at all, so I really don't know how hard it is to rip in a specific format. At this point, I would even pay the same amount just for anyone to help me figure out what the hell am I doing wrong in uMod.
Regardless, I just want Dante.
Thanks for the reply, brudda.
I am willing to rig it myself (50% the reason why I wanted Coatless Dante... I haven't gotten into rigging clothing. The other 50% is not wanting to animate clothing.), but I also wanted to know if it's that much harder (or impossible) to rip the model in dae, so I can skip the joints and deal with any weights issue, and/or control rig.
I tried to rip it myself, but uMod really doesn't wanna work for me at all, so I really don't know how hard it is to rip in a specific format. At this point, I would even pay the same amount just for anyone to help me figure out what the hell am I doing wrong in uMod.
Regardless, I just want Dante.
Thanks for the reply, brudda.