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Zelda Link Between Worlds Models
#15
Flipping the UV Maps or the Textures doesn't seem to be the answer here. It's a little frustrating because when I load Link in SPICA, he looks perfect but after exporting and import to Blender, the entire UV Map problem occurs.
If this were Pokemon, it'd be an easy fix but with this, it's not so easy.
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Zelda Link Between Worlds Models - by LukeWarnut - 04-02-2019, 08:24 PM
RE: Zelda Link Between Worlds Models - by ninetalescommander - 10-16-2019, 05:36 AM

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