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Trying to rip models from PS3 .xxx files
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I'm afraid I'd need to have the files myself to really answer that. (And no, I'm NOT asking you for them, I'm just saying.) My only experience in ripping from console Unreal games is with Lollipop Chainsaw, and in that case, when reading the XBox 360 files I got somewhat oversaturated textures, and the PS3 version gave me garbled normal textures. I can only conclude that UModel's console version support is just less than ideal.

Really, the best would be to have the PC versions of the Transformers games, but they were pulled from stores a while ago due to licenses expiring, so if you didn't already have them you're SOL. You MIGHT get better results with the 360 version, if my Lollipop Chainsaw experience is any indicator, but since you already have the PS3 versions I'd say play around with UModel and see if you can figure something out before trying 360.
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RE: Trying to rip models from PS3 .xxx files - by RiffRaff1138 - 10-19-2019, 02:24 PM

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